For ambitious solo creators experimenting with game concepts.
- World Forge runs 30/mo
- Directives 200/mo
- Reality Builds 100/mo
- Asset generations 80/mo
- Worlds 10
- Published games 3
- Storage 2 GB
- Commercial rights Yours
Behind you: a world generated by our deterministic demonstration engine and played by the real VideoGameWizard runtime. Inside the Wizard, the same pipeline is driven by production AI.
You write what should exist. The Wizard sequences it into structure, forges a world around it, and seals a playable build — in one continuous motion.
A paragraph is enough. A moon, a colony, a spreading organism. Tone, camera, danger, mercy — every word becomes a constraint the Wizard honours.
Intent becomes Game DNA — a validated genome of loops, mechanics, enemies, quests, art and sound. The Forge compiles it into terrain, systems and a sealed Reality Build.
Press Play inside the Wizard. Issue a Directive — “make gravity weaker”, “turn this forest into permanent twilight” — review the change, apply it. Every step becomes an Echo you can return to.
Every generated game is a structured, schema-validated specification — editable field by field. Change the difficulty, rename the villain, rewrite the win condition, regenerate what depends on it. Nothing is prose the engine merely hopes to interpret.
Primary loop, secondary loops, movement, combat, survival stats, progression curves and difficulty thresholds.
Biomes, structures placed relative to spawn, spawn rules, quests, dialogue, inventory and economy.
Palettes, lighting, weather, parallax depth and an original generative score synthesised at play time.
Perspective, world scale, deterministic seed — the same DNA always compiles to the same reality.
Six intents, six realities — mapped live from compiled world data by the same compiler the runtime plays. Demonstration worlds from our simulation engine; nothing here is a customer's work.
VideoGameWizard is built for creators shipping commercial games, not for collecting prompts. Your worlds, your Game DNA, your builds — exportable, publishable, versioned.
Membership is paid, monthly, through PayPal. There is no free tier — the Wizard is for people who intend to ship.
For ambitious solo creators experimenting with game concepts.
For serious independent developers creating polished commercial projects.
For power users, studios and larger commercial productions.